With the involvement of PlatinumGames, significant changes have been made to the game mechanics and story, although Kojima Productions remained responsible for Raiden’s overall game plan and design. The project re-emerged in late 2011, with PlatinumGames as the new developer. However, the team struggled to develop a game based on the game of swords, so the producer in charge Hideo Kojima postponed development until a solution was found. The game was originally developed by Kojima Productions itself, who released the game in 2009 under the name Metal Gear Solid: Rising. Common Stealth elements in the series are also optional to reduce combat. Blade mode allows Raiden to destroy cyborgs in slow motion and steal parts stored in their bodies. In the game, players control Raiden, a cyborg replacing a private military company, Desperado Enforcement, and the game focuses on fighting enemies with swords and other weapons to perform combos and counter attacks. Released for PlayStation 3, Xbox 360 and Microsoft Windows, it is a sequel to the Metal Gear series and is set four years after Metal Gear Solid 4: Guns of the Patriots. Metal Gear Rising: Revengeance is a hack-and-slash action video game developed by PlatinumGames and published by Konami Digital Entertainment.
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